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Home  »  DARTS   »  

What makes a great dart shirt for players? Learn about breathable fabrics and awesome designs!

by eiure
08/04/2025
in DARTS
Reading Time: 5 mins read
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Alright, so today I’m gonna walk you through this thing I messed around with called “dart shirt.” Sounds kinda weird, I know, but trust me, it’s kinda cool. Basically, I wanted to see if I could whip up a simple command-line tool using Dart to, like, generate some basic boilerplate code for different shirt sizes. Yeah, I know, super niche, but hey, gotta start somewhere, right?

So, first things first, I fired up my trusty VS Code and made a new Dart project. Nothing fancy, just a plain ol’ console application. I named it “dart_shirt,” because, well, why not?

Next up, I had to figure out what I actually wanted the thing to do. I decided I wanted it to take a shirt size (like S, M, L, XL) as input and then spit out some basic dimensions, like chest width, shoulder width, and maybe sleeve length. Just ballpark figures, nothing super precise. This wasn’t gonna be a bespoke tailoring app, just a quick-and-dirty code generator.

What makes a great dart shirt for players? Learn about breathable fabrics and awesome designs!

I started by defining a simple `enum` for the shirt sizes:

dart

enum ShirtSize {

S,

M,

What makes a great dart shirt for players? Learn about breathable fabrics and awesome designs!

L,

XL,

XXL

Pretty straightforward, right? Then I needed a way to map those sizes to actual dimensions. I figured a simple `Map` would do the trick:

dart

What makes a great dart shirt for players? Learn about breathable fabrics and awesome designs!

final shirtDimensions = {

ShirtSize.S: {‘chest’: 36, ‘shoulder’: 16, ‘sleeve’: 24},

ShirtSize.M: {‘chest’: 40, ‘shoulder’: 18, ‘sleeve’: 25},

ShirtSize.L: {‘chest’: 44, ‘shoulder’: 20, ‘sleeve’: 26},

*: {‘chest’: 48, ‘shoulder’: 22, ‘sleeve’: 27},

What makes a great dart shirt for players? Learn about breathable fabrics and awesome designs!

*: {‘chest’: 52, ‘shoulder’: 24, ‘sleeve’: 28},

Again, super basic. Just some made-up numbers for demonstration purposes.

Now for the meat of the thing: the command-line interface. I used the `args` package to handle parsing the input. Added it to my `*`:

yaml

dependencies:

What makes a great dart shirt for players? Learn about breathable fabrics and awesome designs!

args: ^2.4.0

Then I ran `dart pub get` to pull it in. With that in place, I could set up the argument parser:

dart

import ‘package:args/*’;

void main(List arguments) {

What makes a great dart shirt for players? Learn about breathable fabrics and awesome designs!

final parser = ArgParser();

*(‘size’, abbr: ‘s’, mandatory: true, help: ‘Shirt size (S, M, L, XL, XXL)’);

try {

final results = *(arguments);

final sizeString = results[‘size’];

What makes a great dart shirt for players? Learn about breathable fabrics and awesome designs!

ShirtSize size;

switch (*()) {

case ‘S’:

size = ShirtSize.S;

break;

What makes a great dart shirt for players? Learn about breathable fabrics and awesome designs!

case ‘M’:

size = ShirtSize.M;

break;

case ‘L’:

size = ShirtSize.L;

What makes a great dart shirt for players? Learn about breathable fabrics and awesome designs!

break;

case ‘XL’:

size = *;

break;

case ‘XXL’:

What makes a great dart shirt for players? Learn about breathable fabrics and awesome designs!

size = *;

break;

default:

throw FormatException(‘Invalid shirt size: $sizeString’);

final dimensions = shirtDimensions[size];

What makes a great dart shirt for players? Learn about breathable fabrics and awesome designs!

if (dimensions != null) {

print(‘Shirt size: $size’);

print(‘Chest width: ${dimensions[‘chest’]} inches’);

print(‘Shoulder width: ${dimensions[‘shoulder’]} inches’);

print(‘Sleeve length: ${dimensions[‘sleeve’]} inches’);

What makes a great dart shirt for players? Learn about breathable fabrics and awesome designs!

} else {

print(‘Dimensions not found for size: $size’);

} catch (e) {

print(e);

print(*);

What makes a great dart shirt for players? Learn about breathable fabrics and awesome designs!

Okay, let’s break that down. I created an `ArgParser` and added an option called “size” with a short alias of “s.” I made it mandatory because, duh, you need a size to generate dimensions. Then, in the `try` block, I parsed the arguments and converted the size string to a `ShirtSize` enum value. After that, I looked up the dimensions in my `shirtDimensions` map and printed them out. If anything went wrong (like an invalid size), I caught the exception and printed an error message along with the parser’s usage instructions. Handy, right?

Finally, I ran it from the command line. Something like:

bash

dart run dart_* -s L

And it spat out:

What makes a great dart shirt for players? Learn about breathable fabrics and awesome designs!

Shirt size: ShirtSize.L

Chest width: 44 inches

Shoulder width: 20 inches

Sleeve length: 26 inches

Boom! It worked! Okay, it wasn’t exactly rocket science, but it was a fun little project. I learned a bit about using enums, maps, and the `args` package in Dart. Plus, now I have a super-niche tool that… well, I’m not sure what I’ll use it for, but it’s there if I need it! Maybe I’ll expand it later to generate different types of clothing or something. Who knows?

What makes a great dart shirt for players? Learn about breathable fabrics and awesome designs!

Anyway, that’s my “dart shirt” adventure. Hope you found it somewhat interesting. Maybe it’ll inspire you to try something similar. Just pick a random idea and run with it. You might be surprised what you come up with.

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